Website powered by

COMPOSITING CASTLE

Performed 3D camera tracking on the live-action plate in Nuke to reconstruct the scene's camera motion, then transferred the resulting camera data to Maya to accurately place and render CG assets (a castle and a mountain) within the tracked spatial coordinates. The rendered CG layers were re-imported into Nuke and composited with the original footage based on the matchmoved camera, completing the final 3D compositing pipeline